Results 1 to 6 of 6

Thread: C# implementation issues?

  1. #1
    vukicevic is offline Registered User
    Name: Vladimir Vukicevic
    Organization: DUG
    Project: DUG Insight
    Join Date
    May 2003
    Location
    San Francisco
    Posts
    35

    C# implementation issues?

    Marc mentioned the following in another thread and suggested starting a new thread:
    There are several issues with some C# libraries being very buggy, such as the network library. For details, you must wait until Michi is back, he is on travel and will be back at the end of next week.
    I'm interested in finding out what problems you're running into, especially so that I can check if the same problems are present in mono -- I'm assuming you're working with the Microsoft CLR.

    Thanks!
    vladimir@pobox.com

  2. #2
    rdilipk is offline Registered User
    Name: Dilip Ranganathan
    Organization: 3M
    Project: None
    Join Date
    Jul 2003
    Location
    Minnesota, USA
    Posts
    35
    I'm interested in finding out what problems you're running into
    +1. If the ZeroC gang has a record of all issues that you ran into while implementing Icicle (is that the name?) it'd be invaluable for upstart projects like ours.

    Apologies since this thread has nothing to do with ICE per se.

  3. #3
    michi's Avatar
    michi is offline Registered User
    Name: Michi Henning
    Organization: Triodia Technologies
    Project: I have a passing interest in Ice :-)
    Join Date
    Feb 2003
    Location
    Brisbane, Australia
    Posts
    1,055
    I ran into a few problems in the .NET socket implementation:

    1) If you put a socket into non-blocking mode, you cannot retrieve the local and the remote endpoint. (The LocalEndpoint and RemoteEndpoint attributes are null when you read them.) To fix, you have to use platform invoke for getsockname() and getpeername(), which is messy.

    2) Poll() blocks indefinitely if you pass a negative timeout (as it should). On the other hand, Select() silently treats a negative timeout the same as a zero timeout. The closest thing to a blocking Select() you can do is to pass IntMax. However, that gives you only about 5 and a half minutes, then the call times out. The work-around (restarting the select if it times out) is surprisingly complicated.

    3) To set the receive or send timeout, you have to pass the timeout in milliseconds. However, Select() expects the timeout in microseconds. Not nice.

    4) Reading from a non-blocking socket when no data is available doesn't return zero bytes but throws an exception instead. That's a royal pain: the exception that is thrown is SocketException, so there is no way to specifically handle timeouts. Instead, you have to get the underlying Win32 exception, read the error code, and see whether it is WSAEWOULDBLOCK. To boot, there are no definitions for the various error codes in the .NET framework, so you end up grepping through the Windows header files and have to put manifest constants into the code. And, of course, the whole design is broken because having to handle an exception for something that isn't an error condition makes a mess of the code.

    5) I had some issues with non-blocking sockets and select -- on occasion, select would return a socket in the error set even though it shouldn't. I didn't follow up on exactly what caused this because it was easier to just reorganize my code, so I can't provide more detail.

    Cheers,

    Michi.

  4. #4
    Ctaesis is offline Registered User
    Join Date
    Jan 2004
    Posts
    10
    I'm curious about which way you choose to solve the problems, write a custom wrapper around the underlying unmanaged Winsock functions and use that for the Ice implementation, or build the Ice implementation with the workarounds for the System.Net.Sockets bugs?

    I suppose I could just wait for the source code release, and check myself, but um, call me impatient?

  5. #5
    michi's Avatar
    michi is offline Registered User
    Name: Michi Henning
    Organization: Triodia Technologies
    Project: I have a passing interest in Ice :-)
    Join Date
    Feb 2003
    Location
    Brisbane, Australia
    Posts
    1,055
    For the getpeername() and getsockname() problem, I ended up calling into the Windows DLLs using platform invoke. (Not easy, BTW -- the documenation for platform invoke is, well, let's say "obtuse.")

    For the other issues, I wrote a wrapper to get the behavior I wanted.

    Cheers,

    Michi.

  6. #6
    rdilipk is offline Registered User
    Name: Dilip Ranganathan
    Organization: 3M
    Project: None
    Join Date
    Jul 2003
    Location
    Minnesota, USA
    Posts
    35
    the documenation for platform invoke is, well, let's say "obtuse."
    Actually you are being charitable. Obtuse is an understatement for P/Invoke related stuff. If you are interested you can check this out:
    http://msdn.microsoft.com/msdnmag/is...T/default.aspx

    Of course, since I have succesfully OT'ed this whole thread pls let me know if I should take it elsewhere.

Thread Information

Users Browsing this Thread

There are currently 1 users browsing this thread. (0 members and 1 guests)

Similar Threads

  1. ICE Server Thread Pool Implementation Issues
    By simondu in forum Help Center
    Replies: 3
    Last Post: 10-25-2007, 10:52 PM
  2. ServantLocator implementation
    By DeepDiver in forum Help Center
    Replies: 10
    Last Post: 06-16-2005, 09:50 AM
  3. Question on the IcePack implementation
    By stephan in forum Help Center
    Replies: 3
    Last Post: 03-29-2005, 02:38 AM
  4. Error in service implementation
    By stephan in forum Bug Reports
    Replies: 3
    Last Post: 04-14-2004, 02:05 PM
  5. Service implementation comment
    By stephan in forum Comments
    Replies: 2
    Last Post: 03-30-2004, 01:27 AM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •