Ice Client server question?
Hi,
I am pretty new with Ice ...just had a couple questions for you experts out there.. (I have read a lot of the docs..there is just so much to learn!)
what would be the best way to implement multiple game Players connecting to an Ice Server?
I would like to be able to handle 100-1000 players connecting to the server.. and they would just interact with a game Map..using functions..
also how do I dynamically create instances of the player objects so each player gets his/her own Player object when they connect? just need a rough Idea...
Any help would be appreciated!
THX
-frostzero
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