Hello,
It seems that Dictionaries are not well generated with ice 3.3.0.
See what I got :
Code:
public static _System.Collections.Generic.Dictionary<castor.UnderlyingCrossCorrelationKey, castor.CorrelationStress> read(IceInternal.BasicStream is__)
{
int sz__ = is__.readSize();
_System.Collections.Generic.Dictionary<castor.UnderlyingCrossCorrelationKey, castor.CorrelationStress> r__ = new _System.Collections.Generic.Dictionary<castor.UnderlyingCrossCorrelationKey, castor.CorrelationStress>();
for(int i__ = 0; i__ < sz__; ++i__)
{
castor.UnderlyingCrossCorrelationKey k__;
v__ = new castor.UnderlyingCrossCorrelationKey();
k__.read__(is__);
is__.readObject(new Patcher__("::castor::CorrelationStress", r__, k__));
}
return r__;
}
"v__" is not declared and I have the same behaviour with all my dictionaries. I thik "k__" should replace it.
See another example :
Code:
public static _System.Collections.Generic.Dictionary<castor.CrossKey, double> read(IceInternal.BasicStream is__)
{
int sz__ = is__.readSize();
_System.Collections.Generic.Dictionary<castor.CrossKey, double> r__ = new _System.Collections.Generic.Dictionary<castor.CrossKey, double>();
for(int i__ = 0; i__ < sz__; ++i__)
{
castor.CrossKey k__;
v__ = new castor.CrossKey();
k__.read__(is__);
double v__;
v__ = is__.readDouble();
r__[k__] = v__;
}
return r__;
}
This time, another variable "v__" is declared and used after...